AI Insights · Timothy · April 2022
Top 5 Tabletop Board Games on Android in Saudi Arabia - Q1 2022
In Q1 2022, the top 5 tabletop board games on Android in Saudi Arabia showcased varied trends in downloads, revenue, and active users. Here's a detailed look at their performance.
In Q1 2022, the performance of the top 5 tabletop board games on the Android platform in Saudi Arabia demonstrated diverse trends in weekly downloads, revenue, and active users. Here's a detailed breakdown of each app's performance based on data from Sensor Tower.
Ludo STAR: Online Dice Game
Throughout the quarter, weekly revenue for Ludo STAR: Online Dice Game fluctuated, peaking at approximately $25K in the final week of February. Downloads saw an initial rise, reaching around 31.3K in mid-January before gradually declining to about 20.4K by the end of March. Active users experienced a slight increase from 277.9K to a peak of 294.1K in mid-January, and then stabilized around 283.8K by the end of the quarter.
Yalla Ludo - Ludo&Domino
Yalla Ludo - Ludo&Domino maintained steady weekly revenue, averaging around $160K, with a slight peak of $170.9K at the end of January. Weekly downloads showed a gradual decline from 26.9K in mid-January to 16.8K by the end of March. Active users saw a significant increase, peaking at 281.3K in early March, before falling back to 222.3K by the end of the quarter.
Carrom Pool: Disc Game
Carrom Pool: Disc Game's weekly revenue remained relatively low and stable, averaging around $2K. Downloads peaked at approximately 25.8K in mid-January and then saw a gradual decline to about 18.4K by the end of March. Active users hovered around 220K, peaking at 240.8K in mid-January and slightly declining to 218K by the end of the quarter.
Tic Tac Toe 2 Player: XOXO
Tic Tac Toe 2 Player: XOXO, a relatively new entrant, saw its weekly downloads increase significantly from 102 in early January to a peak of 44.9K in mid-March. Revenue was minimal, with a slight increase to $6 in the last week of March. Active users grew rapidly, starting from 82 in early January and reaching 72.1K by the end of March.
Tic Tac Toe Glow: 2 Players
Tic Tac Toe Glow: 2 Players experienced a steady decline in weekly downloads, starting from 27.5K in late December and dropping to around 9.5K by the end of March. Revenue was minimal, peaking at $17 at the end of February. Active users followed a similar trend, decreasing from 135.5K at the end of December to 80.9K by the end of March.
For more in-depth insights and trends, visit Sensor Tower.